Zoid Battle Domain
Organoids

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These are organoids.  They are very hard to find, and hard to obtain zoids.  You cannot buy them anywhere.  They increase certain stats on a zoid; when it is fused with a zoid.  Each organoid is unique.  All together, each organoid will give a total of a 100% increase each.  The only way to obtain and organoid is to best me in a battle.  Once that is completed I will awared you with an organoid.  You can only challenge me when you have defeated 15 or more opponants, and have suffered 0 losses.  Once you are awarded an organoid, you must chose its type, name, and any other details about it.  Below are the types of organoids and there stats.
 
Serj, out.

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Organoids
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Type Description What and how much the organoid adds Organoid Pic
Dragon(w/ wings) This Organoid is a Dragon type but it has wings making it faster. This Organoid is a perfect example of Shadow. They are pretty big in size and they are pretty arogant and mean to others. It will obey it's master/friend well. Strength: 60% Armor: 40%   
Dragon(w/o wings) This is like Ambient. These are VERY ferocious and they have the power to draw out a zoids full power. These organoids may be good to max out your attacks but they arn't very smart. Strength: 70% Armor: 30%  
Tyranosaurus This is Like Zeek. They are pretty smart and 100% loyal to their master/friend. They are VERY protective of their master/friend. This organoid is a favorite to some. Strength: 50% Armor: 50%   
Ghost Dragon This is Specula's Type. They give a zoid complete strength! They are a bit mean but they may be rented out and they won't care. They only add to a zoids strength. Strength: 80% Armor: 20%    

You can only fuse with an organoid for 2 turns.  After the 2 turns you have to wait 3 turns, before you can fuse again.  To properly add in the stats you must have a calculator.  I will use Shadow for this example.  Shadow adds 60% to attack and 30% to armor.  To calculate the strength of your zoid, after you are fused with your Shadow, smiply divide a weapon's attack power by .60.(.60 is the decimal form of 60%)  You do this for each of your weapons.  To calculate the armor of your zoid, after you are fused with Shadow, simply divide you zoid's hit points by .40.(.40 is the decimal form of 40%)  That is how you calculate your zoid's stats after organoid fusion.  After your organoid defuses from you for the three turns you lose all your power ups from the fusion.  Also, every time you fuse with your organoid, after the first fusion, your weapons will refill.  Again, I only used Shadow as an example.  Your stats may very, depending on what type of organoid you have.

All organoid information and pictures were acquired from the Zoid Battle RPG, at Anime100.com.

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